Liger Inuzuka
Liger Inuzuka
Multi Media Artist
Undisclosed, United States


Hello and good day, we are a multi-media artist specializing in the visual arts. We specialize in paintings, drawings, illustrations, design work from weapons, to characters, to creatures, to posters, graphic design, logo design, tattoo design, weapon design, fashion design, vehicle design, organics and hard surfaces. We have years of experience working with private clientele, and professional clientele in the video game industry, and some in animation industry. We've done matte and texture painting in 3D work.

We work in various styles, and can be flexible with good collaborative teammates. We have experience working alone, and under directors and with direction.

We have completed University level studies, with self teachings, and most recently completed studies under CGMA mentorship and teachings.

We also have some select Prints available for purchase here:_

We also do consultations based of a per-hour rate. This can include; students, interviews, mentoring, critique and feedback. We can consult on the topic of Art, Design, and even Video Game design.


DrawingDigital PaintingIllustrationTraditional ArtPaintingCharacter DesignCreature DesignConcept DesignGraphic DesignTypographyVehicle Modeling

Software proficiency

PaintTool SAI
PaintTool SAI


  • Concept Artist and Designer at Digital Extremes
    December 2016 - Present

    Concept artists and Designer for the Warframe video game by Digital Extremes. We design and designed characters, weaponry, cosmetics, and fashion.

  • Commissioning Freelancer at Self Employment
    January 2005 - January 2016

    We have been working as a freelancing, commissioning artist of various mediums and purposes for personal, paying clients. This includes illustrations, character designs, graphic designs, logo design, and tattoo design.

  • 3D Texture Painter and Matte Painter at Bunker 1
    March 2015 - July 2015

    Worked as a part-time texture painter and matte painter on a commissioned 3D cinematic trailer.

  • Community Content/Concept Creator at Digital Extremes
    August 2013 - January 2015

    We created and submitted initially fan-generated concept art that has been accepted by the development team and implemented as official in-game content in the game, "Warframe," between 2013 and 2014. This includes the Zephyr concept Warframe, and the Riot Moa enemy unit. [This title has been given by DE's Community Manager.]